FILMATION - 1983

The Games

Official Synopsis

The Games synopsis still

Fisto is chosen to represent the side of good in a series of games set by alien visitors called the Bendari, chosen over He-Man because their equipment cannot locate him. Skeletor's evil-gizer selects Spikor to represent evil, with Mer-Man and Beast Man helping him cheat. When Fisto is hurt, He-Man takes his place and has to make up a 2,000-point deficit while playing by the rules.

Watch the Full Episode

The Games Official upload, Masters of the Universe channel

Morals by Spoken by Man-At-Arms at the episode's close, original Filmation broadcast

Man-At-Arms: "Today we learned about the value of trying, even when the odds are against you. Sometimes when people around us aren't playing by the rules or the job seems too big, it's easy to become discouraged. But that's when you really have to stick with it and keep trying, because that's how winners are born. So whether you're playing a game or doing your schoolwork, no matter how far behind you think you are, don't give up. Remember, you can't win if you don't try. See you next time."

Memorable Quotes

Skeletor: "I hate losing!"

heman.org Episode Review

"The Games" opens on a joke about doing nothing: Orko and Cringer competing to see who can hold perfectly still the longest, a contest with no winner because neither will blink first. It is a strange way to open an episode about a cosmic test of good and evil, but J. Michael Straczynski's script keeps circling back to the same idea in sharper and sharper forms. Who gets chosen to represent something, and what they actually do once chosen, turn out to be two different questions, and the episode spends its back half arguing that only the second one matters.

The Bendari's selection is the script's best joke and its real premise. They come looking for Eternia's most powerful champion of good and land on Fisto, specifically because their equipment cannot locate He-Man, who technically does not exist as a continuous being for a machine to track. It is a loophole dressed up as a verdict, and Fisto knows it; his own first reaction is that He-Man is "the logical choice," not him. Skeletor gets no such accident. He builds the evil-gizer to guarantee his own selection, discovers it might kill him, and hands it to Spikor instead, congratulating him on a volunteering he never did. Both sides get a champion who was not supposed to be the champion. The difference is what each side does next.

Spikor cheats from the opening whistle, aided by Beast Man's trained bird and Mer-Man surfacing under a log to steal game pieces outright, and the episode is candid that this works: by the time Fisto gets crushed under a stone Skeletor has rigged to grow heavier the longer he holds it, Spikor is nearly 2,000 points ahead. Adam's response is not outrage but a rule he states plainly to Orko and Man-At-Arms: good can only prove its case by winning straight. The episode never pretends that isn't a real handicap against an opponent who is cheating outright.

That handicap produces the episode's best scene, a small bit of lateral thinking rather than a fight: He-Man finds a game piece sealed behind a force field that only repels forward motion, and solves it by walking in backward. It is a rare Filmation puzzle that rewards closely reading its own rules instead of raw strength. He-Man wins it clean, with no sword and no fight.

The climax complicates the morality further than it needed to. Spikor's spikes tangle him in vines near the top of the final tree, and He-Man, who is still behind on points and racing for the last piece, climbs down to save him instead of finishing the climb. Spikor's reply is to shake the vine and drop him. It is a small, mean beat, and the episode does not soften it or redeem Spikor for it; he simply loses anyway, to a He-Man who recovers in midair and beats him to the piece regardless. The show could have let the rescue cost He-Man the game and still made its point. Letting him win anyway blunts the one moment where sacrifice actually had stakes attached to it.

Skeletor supplies the episode's funniest exit. After the Bendari depart satisfied that good is "the greater power," he turns to Spikor with the air of a man about to share hard-won wisdom and announces that what he has really learned is that he hates losing. It is a better punchline than most of the series manages, mostly because it refuses him any growth at all. Man-At-Arms closes the episode with the expected moral about trying even when the odds are against you, which the episode has, to its credit, actually dramatized rather than just stated: Fisto crushed under a stone, He-Man climbing down instead of up. The lesson lands for once, even if the game itself never quite risked enough to prove it.

Notes of Interest

  1. Production: written by J. Michael Straczynski and directed by Richard Trueblood, part of the show's second season.
  2. The Bendari's equipment cannot locate He-Man because Prince Adam and He-Man register as the same being only at the moment of transformation, not as a continuously trackable individual; the script treats this as the reason Fisto gets chosen over him, rather than explaining it away.
  3. Spikor's power boost from the evil-gizer is never referenced again in the episode once the games begin; Skeletor's own warning that the device carries unforeseen dangers for its user goes unmentioned after Spikor survives it.
  4. Both of Skeletor's warriors cheat with abilities that are otherwise combat tools elsewhere in the series: Beast Man's trained bird and Mer-Man's underwater ambush are used here to steal game pieces rather than to fight.
  5. Man-At-Arms delivers the closing message directly to the audience, a role the series rotates among its cast rather than assigning to one character.

Cast Appearances

Full roster →

Episode screenshots

Eternos Palace's domed buildings and towers sit on a reddish hill under a cloudy sky.
Eternos Palace's domed buildings and towers sit on a reddish hill under a cloudy sky.
Prince Adam, Man-At-Arms and Fisto walk the palace grounds at Eternos.
Prince Adam, Man-At-Arms and Fisto walk the palace grounds at Eternos.
Prince Adam and Fisto stand close together on the palace grounds.
Prince Adam and Fisto stand close together on the palace grounds.
Man-At-Arms looks off to the side near a pink wall and twisted trees.
Prince Adam talks with his eyes half shut near a twisted tree.
Prince Adam talks with his eyes half shut near a twisted tree.
Orko floats beside Cringer in front of dark blue shrubs.
Orko floats beside Cringer in front of dark blue shrubs.
Cringer looks ahead wide-eyed with his mouth open.
Cringer looks ahead wide-eyed with his mouth open.
Cringer looks ahead wide-eyed with his mouth closed.
Fisto squints with his teeth bared beside a pool.
Orko floats in front of a pink wall and dark shrubs, hands out.
Pale clouds fill the sky.
A small dark spaceship flies far off in a cloudy sky.
The Bendari starship hovers above a sea of clouds.
The Bendari starship hovers over clouds, with water below.
The Bendari starship hovers above a city far below.
Man-At-Arms looks up with his mouth open in surprise.
The Bendari starship hovers above dark palace towers.
The Bendari starship seen from below, its orange lights glowing.
The Bendari starship seen from below, its orange lights glowing.
Pale clouds fill the sky.
Fisto looks upward with a worried face against a brown cloud.
Fisto looks up beside Orko, who fills the left of the frame.
Fisto and Orko look up together in front of a pink wall.
Beast Man glares in front of Spikor and Mer-Man, who crowd close beside him.
Beast Man glares in front of Spikor and Mer-Man, who crowd close beside him.
Skeletor, seen from behind, stands before a large dark vine-covered pod.
Skeletor, seen from behind, stands before a large dark vine-covered pod.
Mer-Man looks wide-eyed beside Spikor and Beast Man, who stares with an open mouth.
Skeletor walks out in front of the dark pod with one hand on his hip.
Skeletor stands with a hand on his hip before the dark pod.
Beast Man frowns as Spikor and Mer-Man stand beside him in Snake Mountain.
Beast Man rests his chin on his hand as Spikor stands beside him and Mer-Man gestures.
Spikor stands with arms crossed while Beast Man waves a hand at right.
Spikor stands with arms crossed while Beast Man waves a hand at right.
Spikor stands with arms crossed in a dark cavern, looking uneasy.
Eternos Palace sits on a rocky island above blue water.
Eternos Palace sits on a reddish hill with spired towers.
Teela and Prince Adam spar with swords and shields on a pink courtyard.
Prince Adam and Teela face each other with swords and shields in the courtyard.
Cringer lies on the pink courtyard tiles with tired eyes.
Fisto speaks with an open mouth before a dark tree.
Prince Adam stands beside Cringer in front of a pink wall.
Fisto raises his gauntleted fist, a white glow outlining him.
The Bendari starship seen from below, its orange lights glowing.
Fisto looks upward with a white glow around him.
The Bendari starship hovers in the sky, its towers pointing up.
A snake-topped fortress rises amid purple claw-like spires.
A gray-green tentacled pod holds a purple and pink figure inside.
Beast Man crouches on a walkway in Snake Mountain, with more figures at right.
Beast Man, Skeletor with a staff, and Mer-Man stand on a walkway in Snake Mountain.
Skeletor raises his staff topped with a glowing white orb.
A tentacled pod holds a glowing red silhouette inside.
Fisto, seen from behind, faces Spikor on a rocky plain.
A wrist with a pale blue band and a black square screen.
A wrist with a pale blue band and a black square screen.
Fisto looks down beside Spikor, who stands with his arms crossed.
Spikor checks his wrist band while Fisto looks up and to the side.
Spikor looks ahead beside Fisto in profile.
The Bendari starship shown on a rounded monitor screen.
The Bendari starship shown on a rounded monitor screen.
The starship shown on a monitor beside the edge of Skeletor's purple cloak.
Skeletor sits in a glass-domed vehicle gripping skull-topped controls.
The Bendari starship hovers against a cloudy sky.
Pale clouds fill the sky.
Brown rock formations fill the frame.
Spikor stands with arms crossed on a rocky ridge, seen from below.
Brown rocks fill the frame, with Spikor's small figure at the bottom.
Spikor speaks with his fist raised in front of a cloudy sky.
A blue bird with a red beak flies near a glowing orange ball in the sky.
Spikor holds a glowing orange ball in his hands against the sky.
A monitor shows Spikor holding an orange ball, with Skeletor's purple cloak at right.
Fisto hops log to log across a river, tracking a game piece with his wrist seeker.
Logs float on a blue river beneath a grassy bank.
Fisto rises waist-deep out of a blue river.
Three logs float on a blue river.
A glowing orange ball sits on a tree stump beside the river.
A gloved hand rises from the river beside a tree stump, holding a glowing orange ball.
A framed monitor screen shows the tree stump beside the river.
Man-At-Arms looks off to the side with a stern face.
Man-At-Arms looks aside with his mouth slightly open.
Twisted dark rock formations stand before a pink palace wall.
Prince Adam raises one arm behind his head beside a purple tower.
A sword stands upright in a bright white burst of light.
Prince Adam raises his sword before Castle Grayskull as lightning crackles.
He-Man's silhouette appears in an orange radial burst.
He-Man's silhouette appears in an orange radial burst.
He-Man holds both arms up in a lifting pose against a dark blue background.
A huge cracked blue stone block rises against a pale sky.
He-Man stands amid tumbling blue boulders.
He-Man stands on a field of blue rubble before purple spires.
The Bendari starship hovers against a cloudy sky.
He-Man looks upward with a firm expression.
A sword glows white in a red radial burst.
Twisted blue and orange vines stretch across a purple plain.
He-Man, seen from behind, looks across a plain of twisted vines.
He-Man looks at the band on his wrist in front of twisted vines.
Spikor tumbles upside down through the air in front of blue foliage.
Spikor falls head-first past a tree trunk.
Spikor sits dazed on the ground beside a glowing orange ball.
Spikor shakes his head, his spiked face blurred by motion lines.
A glowing orange ball with a dark spot sits on rolling blue grass.
Spikor clings to a tree trunk, hanging from a branch with one arm.
A thick tree trunk with blue-green foliage fills the frame.
A tall tree top with a glowing orb at its peak, against a cloudy sky.
Spikor hangs upside down in the tree branches, tangled in leaves.
He-Man climbs a green vine up a tree trunk.
He-Man looks to the side with a strained face and open mouth.
Spikor's legs and one arm dangle from a branch beside the tree trunk.
He-Man hangs from a vine as Spikor climbs below him.
Spikor crouches on a branch, one arm raised against the trunk.
Spikor crouches on a branch, baring his teeth and winking one eye.
The Bendari starship hovers against a teal sky.
The Bendari starship hovers against a teal sky.
He-Man and Man-At-Arms look up together in front of a pink wall.
Man-At-Arms looks up with his mouth open.
A snake wraps around a tall dark spire in Snake Mountain.
A snake wraps a dark spire, with a spiked shape at the right edge.
Man-At-Arms looks to the right in profile against a dark background.
Mer-Man's orange-ringed eyes peer above the water beside a boot and a log.
Mer-Man grins in the water beside a log, a blue boot above him.

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