MIKE YOUNG PRODUCTIONS - 2002

The Sweet Smell of Victory

Official Synopsis

Stinkor in a steel mask stares down, yellow eyes burning.

Odiphus, a small thief, dreams of joining Skeletor's Evil Warriors. After watching He-Man's team clash with the warriors, he makes his way to Snake Mountain, meddles with an experiment of Tri-Klops's and is transformed by the explosion into a creature with an overpowering stench. Skeletor throws him out, then recruits him to lead a dawn diversion against the palace of Eternia. Roboto, blaming himself for the earlier defeat, loses confidence until Man-At-Arms talks him round, and his deduction that the attacker is vulnerable to his own smell turns the battle. Back at Snake Mountain, Odiphus takes a new name: Stinkor.

Morals by spoken by Roboto at the episode's close

"I have encoded the lesson that all beings make mistakes. But losing confidence in one's abilities and being unwilling to try again is the biggest mistake of all."

Memorable Quotes

Man-At-Arms: "Dwelling on a defeat can turn you into your own worst enemy."

Odiphus: "I am Odiphus, and I have the power of stink."

Odiphus: "Am I? I mean, Odiphus is listening."

He-Man: "I'm sorry, but doing evil is never a heroic act."

Stinkor: "Odiphus? Who's Odiphus? Call me Stinkor!"

heman.org Episode Review

What does it take to get back up after you have been knocked flat? "The Sweet Smell of Victory" asks the question twice, once of a Master of the Universe and once of a small, sticky-fingered thief who talks about himself in the third person, and the more interesting answer comes from the thief. Odiphus spends the opening raiding a building for "lotions potions" and sighing over the Evil Warriors of Skeletor, who to him are legends out of the stories. He-Man and the Masters break up the warriors' raid on the same building, the villains get away, and Roboto decides the escape was his fault.

Kevin Campbell's script runs the two stories side by side. Roboto, missing from roll call, has replayed the battle in his head and concluded that he failed the Masters; Man-At-Arms tells him that dwelling on a defeat can turn you into your own worst enemy. Odiphus, meanwhile, walks into Snake Mountain, asks Tri-Klops to let him join, gets told to get lost, and decides the brush-off is a test. The best lesson about setbacks in this episode is taught by its villain. Odiphus is refused, blown up by his own meddling, blasted out of the mountain by Skeletor, and keeps coming back, and by the end he has a mask, Skeletor's favor and a new name.

The transformation is the episode's set piece, and the animation sells it. A small white creature swells and darkens as glowing lines crawl over his fur, then rises out of a swirl of green vapor as a masked, muscled brute. From there green gas becomes the visual signature of the second half, rolling over hills, smothering a field, and wrapping the white city at sunset. It is a smart way to draw a power that is, after all, a smell, and the stampede of unilopes is staged well too, the white herd scattering across canyon slopes before anyone knows why.

The standout performance belongs to Odiphus, and to the writing that gives him a voice. "I am Odiphus, and I have the power of stink" is delivered as a declaration of arrival, and his slip when Skeletor offers him a place, "Am I? I mean, Odiphus is listening," is a lovely beat of a would-be villain catching himself mid-sentence and going back to talking about himself in the third person. The cleanest joke goes to one of Skeletor's warriors, who calls Odiphus the most offensive thing they have ever smelt. The payoff comes at Snake Mountain, where the regular warriors are sent off to scrub armor while the newcomer is spared, and it lands because Skeletor plays it straight.

Roboto's half is where the episode stumbles. His doubt is real, and the careful, clipped delivery suits a robot who talks about logic and judgment, but the cure for that doubt is Man-At-Arms repeating his earlier advice word for word, with "remember what I told you earlier" in front of it. Roboto agrees, and he is fixed. An episode with a new villain to introduce does not leave much room for a crisis of confidence, and the script makes the sensible call to spend its time on Odiphus, but the result is that Roboto's turn is announced rather than earned. His real contribution comes after, when he works out that the attacker is vulnerable to his own aroma and the Masters use the stench against him, and that idea deserved to be the moment he gets his nerve back.

He-Man has a quiet role here, mostly reading the situation: he and Man-At-Arms work out that Skeletor would not send a new warrior in solo unless the attack were a diversion, and his line to Odiphus that doing evil is never a heroic act is the closest the episode comes to a speech. Battle Cat and the stink-free clearing do the rest.

The closing exchange between Roboto and Man-At-Arms spells the lesson out, but Odiphus had already shown it. He was turned away by Tri-Klops and blasted out by Skeletor and walked back in both times, and by the time he says "Call me Stinkor!" the name is his.

Notes of Interest

  1. Continuity: This is Stinkor's first appearance in the 2002 series and, per the He-Man wiki, the first time the character had ever appeared on television.
  2. Production: The He-Man wiki, citing a he-man.org feature, says Filmation's story editors laughed Stinkor out of the 1980s cartoon as "a walking fart joke" and vowed never to use him.
  3. Production: The He-Man wiki says the fart sound at the very end was not originally meant to be in the episode, but the producers liked it and kept it.
  4. Toys: The 1985 Stinkor figure reused the Mer-Man mold with Mekaneck's chest armor and was treated to smell musky, according to the He-Man wiki.
  5. Use one spelling for Peleezean / Pelleezeea across both notes (check the He-Man wiki spelling). the episode keeps the name for his life before the accident.
  6. Toys: Mattel's Masters of the Universe Classics bio for Stinkor folds this episode in, with Odiphus causing an accident in Tri-Klops's lab inside Snake Mountain, per the He-Man wiki.
  7. Toys: NECA's 2005 Stinkor mini-statue, sculpted by the Four Horsemen, was meant to include a small Odiphus figurine, which the He-Man wiki says did not ship until 2007's Series 6 alongside Jitsu.
  8. Continuity: Season two's Out of the Past goes back to Odiphus's childhood in the village of Pelleezeea.
  9. Voice cast: The He-Man wiki lists Brian Drummond as both Odiphus and the unilope shepherd, and Scott McNeil doubling as Stratos, Merman, Ram-Man, Clawful and Beast Man.

Cast Appearances

Full roster →

Episode screenshots

A green glow pulses beneath a ribbed stone dome.
A green glow pulses beneath a ribbed stone dome.
He-Man looks up with sword hilt over his shoulder as glass shatters behind him.
He-Man looks up with sword hilt over his shoulder as glass shatters behind him.
He-Man leaps through shattering glass, trailed by yellow energy bolts.
Stinkor perches on a wooden balcony inside a dark stone workshop.
Stinkor perches on a wooden balcony inside a dark stone workshop.
Man-At-Arms hurtles through the air in a green streak.
Man-At-Arms hurtles through the air in a green streak.
He-Man plants a boot beside a round metal pod in a laboratory.
A spiny red fish creature bares needle teeth on the wall.
He-Man swings a big sword at a crackling green-caped foe.
A hulking green brute with spikes snarls in the laboratory.
Roboto stands before a shattered window holding his camera-eyed arm cannon.
Roboto stands before a shattered window holding his camera-eyed arm cannon.
Teela is wrapped in a swirl of hazy gold lines, eyes squeezed shut.
Teela is wrapped in a swirl of hazy gold lines, eyes squeezed shut.
He-Man grits his teeth as he swings his arm in the dark workshop.
Teela steps through shattered rubble under a cracked ceiling.
Green rolling hills stretch under a bright cloudy sky.
Shattered stone ruins lie on a grassy rise.
Man-At-Arms looks off across the hills in his dome helmet.
Wrecked debris lies on a dark green hillside at dusk.
Stinkor stares wide-eyed, his yellow eyes filling the frame.
Stinkor sits upright among jagged red rocks.
A cluttered red cavern lab holds spiked pods, machinery and a blue figure.
A helmeted villain sits behind a spiked pod beside a glowing pink vial.
A helmeted villain sits behind a spiked pod beside a glowing pink vial.
Tri-Klops sits at a lab table as Stinkor climbs onto a spiked pod.
Stinkor throws up his arms in alarm.
Tri-Klops stands with his back turned beside a spiked pod in the lab.
Tri-Klops cups a glowing pink vial in both hands.
Stinkor sits beside a small broken robot on the cavern floor.
A pink-glowing vial rests on a table in the red cavern.
An armored figure stands on a giant chessboard in a sunlit courtyard.
Roboto stands on a stone stair in a golden city.
A scowling man with a topknot looks sharply aside in the golden city.
Tri-Klops stands with his arms at his sides while Evil-Lyn waits behind him.
Evil-Lyn crosses her arms and glares in the red cavern.
Evil-Lyn crosses her arms and glares in the red cavern.
Beast Man crouches at the lip of a bubbling green cauldron.
Beast Man crouches at the lip of a bubbling green cauldron.
A shadowy figure rises out of the glowing green cauldron.
Stinkor clutches a small purple vial behind a spiked pod.
Stinkor hugs the vial to his chest, wary.
Stinkor tumbles across the floor as a spindly machine stands nearby.
Tri-Klops glares while Skeletor sits on his throne with Panthor behind.
A white-furred creature stands in rising flame with its back turned.
Stinkor's body swells and darkens as glowing lines crawl over his fur.
A grey and yellow helmet lies on a red rock ledge.
Stinkor glares, yellow-eyed, through a haze of green vapor.
A muscular furred figure rises in a swirl of green vapor.
A masked, white-furred brute crosses his arms in the green mist.
Skeletor sneers under a ribbon of yellow vapor as his staff glints.
Skeletor sneers under a ribbon of yellow vapor as his staff glints.
Evil-Lyn stands in the green mist in the red cavern.
A winged flier soars over a green forest at sunset.
Two sunflowers grow on a twisted branch above a green field.
A misty swamp forest glows green under a golden sky.
A masked white-haired brute peers over his shoulder across a meadow.
An old farmer with a long staff looks up from a grassy hillside.
A herd of white animals runs from a cliff as a helmeted figure watches.
A man in a red jacket and green goggles looks into the distance.
A green triangular scope shows a distant meadow.
A domed white building stands against a golden sky.
A winged flier races through streaks of golden light.
A winged flier races through streaks of golden light.
Roboto's visor reflects the city skyline.
Two riders race across a green hill on blue hover bikes.
A winged warrior hovers above the white towers of the golden city.
A rider roars through a white trail on a blue hover cart.
White animals scatter as a wall of fire sweeps across the grass.
A bright flash streaks across a blurred mountain.
Hoofprints trail across a dry rocky canyon floor.
A boulder tumbles in a cloud of dust down a cliff.
A flock of white animals runs across a lit canyon slope.
Man-At-Arms stands ready with his armored fists at his sides.
Man-At-Arms scowls with his hand on his shoulder armor.
Four small figures stand on a high canyon plateau.
Stratos stands with his wings spread beside a hover craft in the dust.
A green energy blast streaks toward a stairway to a dark throne.
A hooded shadow looms over a green-lit figure on a cracked stone floor.
A furred figure climbs a long staircase under crackling red sparks.
Evil-Lyn raises her staff behind a drift of smoke.
Stinkor bares his teeth behind a steel mask, eyes yellow.
Two small figures climb steps toward the palace entrance.
A wooden railing frames a barn doorway.
A wooden frame and a golden evening sky.
A spiral of wind and blue beams whirls around a rocky pinnacle.
He-Man thrusts his sword arm skyward in a burst of white light.
A windmill stands on a green field before the white city.
Runners dash along the palace wall as green gas rolls in.
Man-At-Arms stands on the palace wall with his hand out as green gas drifts by.
A green-scaled shoulder fills the foreground as a lone figure waits on the palace steps.
Teela stands on the palace wall holding her staff.
Palace guards fill a roof courtyard as flyers pass overhead.
Battle Cat and rider race across a grassy valley.
Battle Cat and rider race across a grassy valley.
Man-At-Arms crouches, frowning, in green fog.
A green mist blankets the hills.
Battle Cat stands in a gully while Man-At-Arms sits at a gun on a platform.
Man-At-Arms hunches at the gun mount on a hover platform.
Winged beasts fly across a round targeting scope.
A furred beast in a steel mask scrambles up a rocky slope.
The white city glows beneath an orange sun, wrapped in green gas.
Roboto sits on a stone bench in front of a giant tree stump.
Man-At-Arms hunches in the foreground while He-Man stands behind him by Battle Cat.
Stone paving and grass meet at a corner against black.
Domed palace towers rise behind a bank of green fog.
Roboto stands on top of a stone wall with his arm raised.
The palace towers glow in front of a setting sun.
Battle Cat crouches and growls in a dark cave mouth.
A masked furred beast stands with clenched fists on a hilltop in the fog.
The pointed ears of a masked beast rise above green mist.
Green gas rolls over an orange plain.
A tree stump sits in a field smothered by green gas.
A lone figure stands by a rock as green smoke rises in the distance.
He-Man swings his sword behind a rock face.
A figure crouches by a rock outcrop at the edge of a forest.
The masked beast clutches his nose in the fog.
He-Man glances aside as green gas drifts past the cliff.
A winged beast carries riders high over green fog.
A winged beast flies away over the green gas.
He-Man stands calmly beside Battle Cat on a hill.
A dark forest edge looms over a green pond.
Roboto, Man-At-Arms and Teela stand together on the palace steps.
Prince Adam looks off to the side as green gas drifts behind him.
Glowing lava veins zigzag across dark stone.
Evil-Lyn raises a round shield in front of Snake Mountain's dark stair.
A smear of green mist fills the frame.
Skeletor smirks beneath his hood against the red cavern.

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