MIKE YOUNG PRODUCTIONS - 2002

To Walk With Dragons

Official Synopsis

Orko spreads his hands before the huge dragons

King Randor is about to convene the first Council of Eternia, and Man-At-Arms has gone two nights without sleep building patrol vehicles. Skeletor plans to break up the meeting from the air with Beast Man's Serpintaurs, whose only natural enemy is the dragon, so he takes Stinkor on a ride to drive the dragons away with his smell. Man-At-Arms builds mechanical dragons to fool the poor-sighted Serpintaurs, but the swarm keeps growing. Orko, terrified of dragons, sets out to call the real ones back, and they arrive in time to drive the Serpintaurs from the palace.

Morals by spoken by He-Man at the episode's close

"Orko is scared of dragons, and he's got good reason to be. Dragons can be dangerous beasts. Plus, they breathe fire. Fire can be dangerous. Remember, never play with matches or get too close to an open flame."

Memorable Quotes

Skeletor: "Crashing, smashing, obliterating!"

Stinkor: "Not to brag, but dragons really hate my smell."

Orko: "No way! I'm scared of dragons."

Beast Man: "Uh, something must have come up."

Roboto: "Glad to be of service."

Orko: "But I'm still scared of dragons."

heman.org Episode Review

Most cartoon heroes get one nervous scene before the music swells and the fear is forgotten. Orko is scared of dragons from the first time he mentions them to the last, and "To Walk With Dragons" never asks him to grow out of it. He remembers the juggling balls that hatched into fire-breathing dragons, he answers "No way!" when the job of bringing the dragons back falls to a magician, and he is still scared once the palace is safe. It is an odd thing to build a He-Man episode around, and it turns out to be the right call.

King Randor is less than a day from convening the new Council of Eternia, Man-At-Arms has gone two nights without sleep building patrol vehicles, and Skeletor wants to break the meeting up from the air. Beast Man's Serpintaurs are the weapon, low and fast flyers that fear nothing and have only one natural enemy. So the plan starts by emptying the sky of dragons; Stinkor, pleased to report that dragons hate his smell, is taken for a ride over the swamp forest, and the dragons flee ahead of a yellow-green cloud.

This is an episode about fear as a weapon, and about who in the story is entitled to use it. Skeletor frightens off the dragons so the Serpintaurs can frighten the council. Man-At-Arms answers with machines built to scare the Serpintaurs, betting on the creatures' poor eyesight. Asked to evacuate the palace or move the meeting, the palace orders the ramparts fortified instead, since a change of venue would incite fear in the council. Everybody is busy managing fear in somebody else, and the one character who has it, out loud, is Orko.

Dean Stefan's script handles that idea with a light touch, and its neatest device is a running exchange with Roboto. In the thick of the battle he politely offers to be of service and is told "Not now, Roboto." A few minutes later a borrowed machine is running out of power short of the palace, someone remembers Roboto's backup unit, and he hands it over with "Glad to be of service." The help that matters comes from the one who was told to wait, and Orko's trip into the gorge makes the same argument with a lot more teeth.

The machines are the showpiece. Man-At-Arms's blue mechanical dragons stride through jungle clearings and between giant tree trunks, snap their metal jaws and breathe fire at serpents passing overhead. The real dragons are drawn as something else again, tusked and orange-eyed, one dipping its tusks into the water, others towering over Orko as he spreads his hands. The best image comes near the end: a dragon perched on the palace spire at sunset, guarding the building the machines could only just hold.

The voice cast has fun with the villains' side of the plan. Brian Dobson's Skeletor relishes "Crashing, smashing, obliterating!" Beast Man's hesitant report that "something must have come up" is the funniest villain line of the half hour. Gabe Khouth keeps Orko's fear sincere, and the episode leans on it.

The weak point is the council itself. The plot exists to protect it, yet the delegates are little more than strange faces in a golden hall: Randor calls them to order, moves to adjourn, and the members get a line or two about standing together at the close. In an episode this crowded, spending the time on hardware is understandable, but one scene of the delegates wavering would have shown us the confidence the palace was so keen not to shake.

Coming straight after "The Last Stand", this is a quieter, charming episode about putting things back together. In the last scene Orko is told that anyone without a healthy respect for dragons is a fool, and that a jester is no fool. He is still scared of dragons when it is over, and the episode is right to leave him that way!

Notes of Interest

  1. Continuity: Orko's memory of juggling balls that turned out to be dragon eggs points back to season one's "Dragon's Brood", where eggs he found in a river hatched during his juggling show at the palace.
  2. Continuity: The episode picks up from "The Last Stand", which the He-Man wiki summarises as ending with Man-At-Arms offering to resign over Skeletor's near victory and agreeing instead to help start a new council.
  3. Toys: Mattel released a Dragon Walker in its 200X Masters of the Universe line in 2003, one of the few mechanised toys in that range and a nod to the original 1984 Dragon Walker. The He-Man wiki calls the episode's mechanical dragons Dragon Walkers.
  4. Homage: In the 1980s Filmation series the Dragon Walker was also an invention of Man-At-Arms, and it could breathe fire on its enemies, just as his machines do here.
  5. Voice cast: The He-Man wiki credits Scott McNeil with Ram-Man, Beast Man, Clawful and Stratos in this episode, and Paul Dobson with Trap Jaw, Tri-Klops, Man-E-Faces and Chief Carnivus.
  6. Toys: Lord Dactys, one of the council delegates the He-Man wiki lists for this episode, became a Masters of the Universe Classics figure in 2013, renamed Dactus.
  7. Production: He-Man closes the episode by turning Orko's fear into a fire-safety message: "Remember, never play with matches or get too close to an open flame."
  8. Continuity: The He-Man wiki notes that Serpintaurs breathe lightning where dragons breathe fire. The episode's own description is that they fear nothing and have no natural enemies, save one.

Cast Appearances

Full roster →

Episode screenshots

A blond figure in red hauls a load across a busy workshop floor beside a giant machine
A blond figure in red hauls a load across a busy workshop floor beside a giant machine
Ram Man sits on a crate in the workshop taking a break
Ram Man sits on a crate in the workshop taking a break
Ram Man looks up in surprise, clutching his meal
Man-At-Arms stands with his back turned in the workshop
Man-At-Arms stands with his back turned in the workshop
Man-At-Arms shuts his eyes with a weary frown
Man-At-Arms stands tight lipped as King Randor and Prince Adam look on
Teela watches with a stern look beside King Randor
Teela watches with a stern look beside King Randor
A lone figure walks down a red cavern tunnel
Silhouetted warriors descend a red lit stairway
Skeletor faces Evil-Lyn, who holds up a glowing orb
Skeletor faces Evil-Lyn, who holds up a glowing orb
Skeletor grins darkly from under his hood
Skeletor stares with his purple brow furrowed
Snake Mountain looms before a blood red moon with lava pouring from its fangs
A sunlit lawn and steps stand outside the royal palace
King Randor peers down from behind a curved palace wall
King Randor peers down from behind a curved palace wall
A hand with a blue wrist guard rests on a pale ledge
A small dark craft hangs beside golden palace towers
A green energy ring opens on a view of the palace
Skeletor's warriors stand in the red cave as a green energy orb flies overhead
A dark spiked shape cuts across the red cavern wall
Smoke rolls across a cave floor behind a grid of bars
Beast Man snarls behind a grid of bars with Skeletor beside him
Beast Man snarls behind a grid of bars with Skeletor beside him
Evil-Lyn scowls beside Tri-Klops
Evil-Lyn scowls beside Tri-Klops
Clawed feet show beneath a long purple cloak
Beast Man strides through streaks of green gas
Stinkor turns away as green stink gas billows
Stinkor turns away as green stink gas billows
Dark winged shapes fly through streaks of yellow green gas
Dark dragons flee down a green valley
A huge dragon stands in the swamp forest as smaller dragons scatter
A pale yellow green cloud fills the sky
Dragons flap away over a swamp forest as gas rolls in
A domed building with a tall spire stands under a sunset sky
Dragons wheel across the sky above a pale tower
Roboto stands in the dark with his teal visor lit
Orko peers out wide eyed from behind an armoured shoulder
Orko peers out wide eyed from behind an armoured shoulder
A blue grey armoured shoulder carries a small gem insignia
Man-At-Arms scowls as a large armoured figure stands at his side
Three white armoured beasts charge across a green field toward the palace
Man-At-Arms stands with his back to us before pale palace walls
Prince Adam, Man-At-Arms and Teela look out together from the palace
Man-At-Arms glares with a hard stare
Evil-Lyn stands before a dark cloaked silhouette and a rearing winged beast
The royal palace of Eternia glows on its cliff at sunset
Stratos shows Man-At-Arms a chunk of crystal
Stratos shows Man-At-Arms a chunk of crystal
Orko points excitedly beside Stratos and Man-At-Arms
King Randor and Queen Marlena stand in the golden council hall
Many headed blue Serpintaurs gather on a rocky crag at dusk
Beast Man cups his ear and bellows as Evil-Lyn looks on
Teela grips the controls of a blue machine
A blue mechanical dragon stands in a jungle clearing
A rocky spire rises above dark jungle foliage
The mechanical dragon's snarling head fades in over the jungle
Three dark creatures fire yellow streaks across the sunset sky
A grey smoke cloud billows
He-Man swings his sword inside a cyan flash of his transformation
He-Man swings his sword inside a cyan flash of his transformation
He-Man thrusts the Power Sword skyward amid white lightning
Sunset sky glows over a rocky cliff and treeline
A grassy meadow slopes down to a dense forest
A dragon plummets through the sky as an axe head enters the corner
Teela steers the blue dragon machine with a small figure behind her
Dragons fly low over rocks and treetops
The blue mechanical dragon stands in the clearing as a figure floats above
A tall rock spire stands against a golden sky
Orko floats beside Man-At-Arms in a blue machine
He-Man stands on the grass with the Power Sword on his back
Orko hovers above Man-At-Arms in the blue machine
The blue dragon machine rears beside a rocky peak with a tiny figure at its side
Teela looks aside from the controls of the machine
A narrow path leads into a lush gorge with waterfalls
A dragon glares with orange eyes
A tusked dragon bares its fangs with wings spread
Orko spreads his hands in a shimmering teal dissolve
A towering group of dragons rises over a small figure in the clearing
A tusked dragon stares down with glowing orange eyes
A dragon dips its tusks into the water
A white lightning swirl twists across a teal sky
Orko conjures two blue energy orbs before a line of towering dragons
A thin teal dragon loops its tail across the sunset sky
Teela crouches beside the blue dragon machine as flames burst above
The sun sets over a clearing dotted with standing stones
Skeletor grins from the shadows of the red cavern
Beast Man snarls as Evil-Lyn watches from the stairs holding her orb
Man-At-Arms grips the controls in a jungle clearing as a machine looms beside him
Man-At-Arms glares sideways under his helmet
A red armoured figure watches the blue dragon machine charge through dust
A teal serpent dragon coils through a loop of its own tail
Man-At-Arms steers the machine as a dragon flies overhead
Legs of a huge blue machine crash through the hillside amid puffs of smoke
He-Man watches the machine as fire streaks above it
A huge red brown mechanical fist clenches
The mechanical dragon's gaping jaws snap open
A quiet forest clearing sits beside a big tree
A teal dragon dives toward mossy ground
Giant tree trunks rise through the forest
The mechanical dragon runs between the big trees
The blue dragon machine breathes fire as a serpent flies past
A blur of blue crystal and motion streaks across the grass
A burly armoured figure crawls with a hand pressed to the grass
Man-At-Arms stares in a double exposure with his metal helm
Stratos reaches out as Orko floats behind him over the treetops
A teal serpent dragon twists through the golden sky
A swarm of maroon winged Serpintaurs wheels across the sky
Serpent dragons fly over the treetops
Tall glass doors with gold fixtures line the palace council hall
A tall glass door stands between two gold tipped pillars
Strange delegates gather in the palace council hall
He-Man leans against the blue machine looking weary
A dragon perches on the palace spire at sunset
A dragon swoops straight at us with red eyes glowing
A serpent flies above the pale palace towers
A gold armoured delegate stands beside a clawed dark figure at a palace pillar
King Randor stares ahead with a stern frown
King Randor stands beside a gold armoured delegate as a dark winged figure looms
The council gathers around a curved table in the grand hall
The palace gleams across a gorge as hands hold up a sword in the corner
Stratos smiles with his goggles pushed up

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