A storm is breaking up the radio between the Primus Space Base and the starship Colossus, and the Mutant Mothership is on the far side of it, carrying Flogg and Skeletor to ask the Vizepians to join them against Primus. As the ships struggle through the storm, Staghorn and Quakke seize the Mothership's controls, seal off the bridge, and demand surrender. The two ships are hooked together, and Hydron and the Mutants agree to a truce to cut them apart. When they are free, the Mutants break the truce and fight on. The Vizepians reveal they created the storm as a test, judge the Mutants fools, and praise the Primans. A viewer is told to wear a life vest.
Krex shows off his new sailboat but is not wearing a life vest. The closing lesson is to wear a life vest whenever you go out on a boat, since accidents can happen on the water and a life vest can save your life.
What does it take to be worth an alliance? "Mutiny on the Mothership" turns that question into a test and then sits back to watch two crews fail or pass it. It sets up with a storm: the radio between Primus Space Base and the Colossus is breaking apart, the Mothership is on the far side, and both ships may be sailing toward each other without knowing it. Aboard the Mothership, the Mutants are on their way to ask the Vizepians to join them against Primus, and one of them is already unhappy about being too far from Moon Nordor with all the key Mutants on one ship.
The mutiny, when it comes, has a pleasing amount of friction behind it. Someone snaps at B.H. over the docking bay and the terror treads, Slush Head is told to shut up, and Staghorn offers Quakke the post of copilot and promises to get the ship out of the storm, which draws the answer that Flogg no longer knows what he is doing. Staghorn seals off the bridge, announces that he controls the rest of the ship, and the countdown to blasting the door in is shouted in earnest. A voice suggests letting them battle it out, which is a fair summary of the Mutant style of command.
In plain words, the story is about how you behave when you need an enemy's help. The Colossus is hooked onto the Mothership, and a voice on the Mutant side suggests dealing with it first and settling their own quarrel afterwards. When Hydron comes on the screen to accuse the Mutants of using the ion storm to their advantage, they answer that they had no idea he was there and are caught in the same storm. Flogg is told that once the ship is free they can destroy it, regain the respect of the crew and end the mutiny. Hydron, for his part, hopes that a joint effort may be the start of a new bond.
The cutting scene is the high point. Both crews cut sections of wing and hull from the ships, working with lasers on low beam until only one section is left, too close to the fuel cells to cut from a distance, so someone volunteers to handle it with a hand torch. It is a nice piece of cartoon problem solving, since the danger lies in the work itself, not in a villain, and the storm grows worse while they do it.
The moment the ships separate, a Mutant voice says the truce is over and the fight resumes. At this point the Vizepians step in: they created the storm, they say, and brought both sides together to see whether they were worthy of friendship. The Mutants fought among themselves and refused help from an enemy even in a crisis; the Primans showed wisdom in danger and courage in battle. Weapons on both ships are switched off and everyone is sent home.
The weakness is that explanation. The test is announced after the fact, in a speech, so the lesson is told rather than dramatised; the likely reason is the half hour slot, which has no room for another act.
Verdict: a tidy, thoughtful episode that places a moral question inside an action frame, and closes on its spine: a friendship is judged by what you do when you need help from someone you do not trust.
- Homage: The He-Man wiki says the title is taken from the historical Mutiny on the Bounty, which was also the subject of several films.
- Continuity: Prince Adam does not appear in this story, per the He-Man wiki.
- Continuity: The He-Man wiki lists the Vizepians as a first and only Jetlag Productions appearance.
- Continuity: The robot U-R appears in a non-speaking role that the He-Man wiki records as its final Jetlag Productions appearance.
- Behind the scenes: The He-Man wiki summarises the closing moral as Flipshot on a skyboard borrowed from Caz, urging protective gear, which differs from the closing scene here, where Krex shows off a new sailboat without a life vest.
- Voice cast: Ted Cole voices Slush Head, Spinwit and Staghorn, and Scott McNeil voices Flipshot, BH and Krex, according to the He-Man wiki cast list.
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