On a camping trip, the Guardians look back on their first mission of the Galactic Guardians. A ship called Blatazine 5, loaded with poison gas from the chemical wars, is knocked off its orbit by a solar storm and heads for Primus. Hydron and Flipshot size up three visiting soldiers and bring in scientists, while the Mutants talk over how to get the heroes aboard. Inside a shrinking cocoon of light, He-Man uses his sword to draw the energy away, and Hydron and Gepple bluff Flogg with a warning of an explosion. The Mutants board anyway, the heroes split up, and the ship's guidance system is reprogrammed and locked in. Back at camp, Flipshot is reminded to put his tools away.
The closing lesson is a safety tip about tools: working with them can be fun, but put them away when you are finished.
How does a squad of soldiers turn into a team? "The Galactic Guardians" answers by sending its heroes back to the days when they were still being sized up, and the camping trip that frames the flashback gives that question a pleasant setting: friends cleaning fish and pitching tents in the woods, teasing one another about who is doing the work, while one of them muses that it feels strange to have no battles to fight and no reason to be on guard. From there the talk turns to the first mission.
The mission rests on a tidy idea. Blatazine 5 is a super-container ship carrying poison gas left over from the chemical wars, ordered into an orbit far from inhabited planets and guarded by combat robots, and everyone felt safe because it was built to withstand almost anything. What undoes it is the hazard its designers overlooked, space dust and pebbles, thrown at it by a solar storm until the guidance system is out of control and the ship is on a collision course with Primus.
In plain words, the episode is about trust being earned before it is given. Hydron tells Gepple that he and Flipshot cannot reprogram the ship's orbit themselves, which is a job for scientists, and Master Sebrian is brought in to persuade them. When three visiting soldiers volunteer, one officer wants to see what the newcomers can do before taking them along, while another reminds Flipshot that the Guardians desperately need recruits and must be open to new ways. The auditions that follow are the best stretch of the episode: a walking weapon system named Artilla is matched against a wall of paladurium steel, another recruit can spin his arms fast enough to raise a controlled tornado, and a third can stop whatever is fired at him and send it back. Each is a small answer to the doubters, and they let us meet the team by watching it work.
The Mutant scenes are pitched at comedy, as when a plan to lure the heroes onto the ship is waved off because the ship is already heading for Primus, but the sharper sequence is the bluff. Hydron and Gepple get Flogg on a viewer screen and warn him that the ship has a security system that will cause a massive explosion if it is attacked again, and afterwards Gepple celebrates it as his greatest acting role. Flogg's side has heard such a story before, from the day they wanted to blow up the Vasionic Resonator, an event the wiki ties to Skeletor's Victory, and one of them concedes that scientists do not lie unless they are about to be blown into the next galaxy. One of the Mutants admits the speech almost had him convinced.
The cocoon of light is the other set piece, and it gives He-Man something to do that does not involve hitting anything: energy passes through it, objects are held captive, and it tightens around the ship, so he gets his sword outside to draw it away, and Artilla says afterwards that the energy is stored in his weapon system for later use.
The weakness is the closing stretch. The Mutants board, the heroes divide, one of them says he will give the boarders something else to think about, and a moment later the guidance system is reported reprogrammed and permanently locked in. A short slot with a framing story at both ends leaves little room, so the finish arrives faster than the build deserves.
Verdict: an amiable origin story that cares more about how the Guardians learn to rely on one another than about the gas on the ship, and, if the wiki is right, it sits in the run between Sword & Staff and The Pen Is Mightier Than the Sword... Or Is It?, closing on a cheerful reminder to put your tools away.
- Continuity: The He-Man wiki argues the flashback can only fit between Sword & Staff and The Pen Is Mightier Than the Sword... Or Is It?, because Skeletor wears his Disks of Doom armor in it and Artilla, Spinwit and Tuskador are already Guardians in the later episode.
- Continuity: The wiki notes a wrinkle: Tuskador and Artilla fly Battle Birds in the flashback, though the scientists first built those from spare parts in The Battle for Levitan.
- Continuity: Skeletor mentions the Mutants' earlier attempt to blow up the Vasionic Resonator, an event from Skeletor's Victory, per the He-Man wiki.
- Fan observation: According to the He-Man wiki, Flipshot calls himself "The Fabulous Flipshot" in this episode.
- Continuity: Wikipedia describes the flashback as the Guardians' new recruits Artilla, Spinwit and Tuskador training under Hydron and Flipshot, alongside the previously unseen Sagitar.
- Voice cast: Garry Chalk voices both He-Man and Artilla, and Alvin Sanders voices Flogg and Tuskador, per the He-Man wiki cast list.
- Voice cast: The wiki cast list gives Ted Cole as Slush Head and Gleep, and Scott McNeil as Flipshot and Krex, in this episode.
DISCUSSION
Join the conversation.
Comments below are mirrored on the heman.org forum. Sign in once, post anywhere.