SHE-RA - 1985

Welcome Back, Kowl

Official Synopsis

Welcome Back, Kowl synopsis still

Kowl is napping when three new Horde tanks chase him off, and he overhears Hordak's plan to test them on a village the next morning; he drops a goosh-fruit on Imp, who is sent after him and decides to frame him by leaving Horde money in his bed. That same night Madame Razz, convinced she is no use to the Rebellion, meets Kowl privately and makes him promise to tell no one, which leaves him without an alibi. Next day Tongue Lasher snatches her out of the air in the middle of a spell, She-Ra stops the tanks, and back at camp the rebels find the coins and turn on Kowl. Kowl sets out alone for the Fright Zone and She-Ra goes with him; he dodges the freeze beams at the secret entrance to the Fright Zone and they find Madame in Shadow Weaver's cell. Madame's spells chain Shadow Weaver and freeze Tongue Lasher's tongue, and the three escape, with Kowl dropping Imp into the mud on the way out. Back at camp Madame explains where Kowl was, the rebels apologise, and they welcome him back.

Watch the Full Episode

Welcome Back, Kowl Official upload, Masters of the Universe channel

Morals by Spoken by Loo-Kee at the episode's close, original Filmation broadcast

Loo-Kee: "Hi, there, it's your friend Loo Kee again. Did you find me today? If not, here's another chance. See me now? Here I am. In today's story, Madame Razz felt bad because her magic spells didn't work. But nobody does everything right all the time. We learn from trying. And it's certainly better to try and not get something right than not to try at all. So keep trying, okay? Okay!"

Memorable Quotes

Madame Razz: "Power soften ground to glue."

Imp: "I'll just put this Horde money in Kowl's bed."

Kowl: "We want you with us for what you are."

Kowl: "Oh, well, they're only freeze beams."

heman.org Episode Review

Why would a cartoon owl take the blame for something he cannot explain? Because he gave his word, and Welcome Back, Kowl is built around what that costs. In the dark, in a tree grove outside the village, Madame Razz tells him she thinks her usefulness to the Rebellion is "over with here" and asks him to promise that he will tell nobody they spoke. Kowl says he will. Within a few scenes the camp is hunting a spy, and the only two who know where Kowl spent the night are Madame, who is by then in a Horde cell, and Kowl, who has sworn to say nothing.

The setup is petty on purpose. Kowl, trying to nap, is run off by Horde tanks; Hordak has no real interest in a bird and would sooner try the machines on a village over the hill the next morning, and Imp, who has just been splattered by a goosh-fruit that Kowl dropped on him, is sent to make sure Kowl does not spoil the test, after cleaning himself up. Imp has other ideas. He wants to pay Kowl back, and what he comes up with is a handful of Horde money tucked into Kowl's bed so the rebels will think he is a paid informer. It is a mean little trick that has nothing to do with the tanks, and it works only because Madame's confession has pulled Kowl out of the barn at exactly the wrong hour.

Madame's half of the story is the funnier one. Her first rhyme for turning the ground to glue ends in a bubbling noise and a groan from her broom, and it takes a second go with different nonsense syllables before the shimmer comes; the next morning she is a syllable off again in mid-air and Tongue Lasher's tongue wraps around her. The camp scene that follows is where the episode turns on its title. Kowl is the only one unaccounted for, the cloth the two villagers brought him turns up with the coins in it, and the broom, furious, blames him for Madame being taken. Kowl's answer is the flat "That isn't mine." and nothing more, because more would break the promise. One voice in the room says "I just don't believe Kowl would betray us", and the scene ends before anyone is persuaded.

The best sequence is the rescue. Kowl sets off for the Fright Zone alone, grumbling that he cannot believe he is doing it, and She-Ra stops him only to say she is coming too. He asks if she really trusts going in with him, and she answers, "Of course I trust you." At the secret entrance she remembers from her Force Captain days, a field of red laser beams has appeared, one She-Ra figures Hordak added, and the job of getting through falls to Kowl, who tells her "they're only freeze beams" and then does it. Madame, who spent the night sure she was useless, gets two spells right inside Hordak's own fortress: one chains Shadow Weaver and the other freezes Tongue Lasher's tongue.

The weakness is the village. The glue ambush gets a full demonstration, a plan for the crossroads and a sleeping place for Kowl, and then Madame is cut off in the middle of a garbled spell and a rope from She-Ra stops a tank on screen. After that nobody mentions the village again, and the tanks that were supposed to flatten it get one line from Hordak about two of them being lost, while the story turns to a quarrel over a few Horde coins.

Loo-Kee closes with Madame's spells and the value of trying, while the characters in the story close with a different lesson, that nobody should pass judgment before getting all the facts. The second fits the episode better; the first only fits Madame. Still, Kowl gets one defender in the camp scene before a single fact is known, and that earns the welcome at the end more than the glue does.

Notes of Interest

  1. Continuity: She-Ra recalls "my days as Force Captain Adora" and a secret entrance to the Fright Zone, and notes that the freeze-beam corridor "didn't used to be here"; she uses her old Horde knowledge to get Kowl in.
  2. Continuity: Madame Razz's garbled spell words are a running trouble in this episode, and Beast Island puts her and Kowl among the rebels again.
  3. Continuity: The opening narration says only a few others share She-Ra's secret and names Light Hope, Madame Razz and Kowl among them, so two of the three are at the center of this story.

Cast Appearances

Full roster →

Episode screenshots

A rocky arch and pink flowers sit beside a sandy path.
A rocky arch and pink flowers sit beside a sandy path.
Kowl clings to a gnarled tree branch with a startled look.
Kowl clings to a gnarled tree branch with a startled look.
Kowl hugs the tree trunk with his eyes shut tight.
Kowl glides through a pale cloudy sky.
Two big grey angular openings fill the frame against a cloudy sky.
Two big grey angular openings fill the frame against a cloudy sky.
Grey Horde machines with grasping arms stand among the red rocks.
A grey Horde machine with grasping arms and glowing red eyes sits among the rocks.
Hordak steps out of a doorway with Imp crouching in front and a red-skinned Horde soldier behind.
Hordak steps out of a doorway with Imp crouching in front and a red-skinned Horde soldier behind.
Hordak glares as Imp flies beside him.
Imp flies over a rocky field with a grin.
Imp flies over a rocky field with a grin.
Kowl sits in a fruit tree among orange pods.
Imp stands on tiptoe among tall rock spires with a puzzled frown.
Kowl flies with his wings spread wide and his beak open.
Imp stands on a mound of mud with his hands on his cheeks.
A red-faced reptilian Horde soldier stands splattered with mud.
Imp points a stick from the mud mound with a sly look.
A vine-wrapped stone tower stands against a dark red sky.
Imp peers around a dark corner with yellow eyes.
Two furry feet stick out of a pile of straw beside a grey machine leg.
Imp perches on a wooden ladder with an uneasy look in the barn.
Kowl perches on a post beside Adora, who looks off to the side.
Two green-clad woodland folk with white hair stand in front of a barn machine.
Madame Razz grins with one hand raised to her cheek in the barn.
Madame Razz grins with one hand raised to her cheek in the barn.
Madame Razz spreads her hands as sparkles swirl around her.
Kowl sits on a ladder rung above a small blue shape with yellow eyes.
Madame Razz bows her head so her red hat covers her face.
Adora looks ahead with her lips parted in the barn.
Adora looks ahead with her lips parted in the barn.
Adora and Bow stand with Madame Razz and her broom in the barn.
Two green-clad woodland folk stand beside a wooden chest.
Bow, Adora, Madame Razz and her broom stand together under the thatched roof.
Bow, Adora, Madame Razz and her broom stand together under the thatched roof.
Imp peeks out of a pile of straw with yellow eyes.
Madame Razz stands under a wide red hat as sparkles swirl around her.
Madame Razz stands under her wide red hat as sparkles swirl around her.
A green-clad woodland person in a pointed hat carries a pink cloth.
A green-clad woodland person tiptoes into the barn toward a wooden chest.
Two green-clad woodland folk bend over a chest in the barn.
Imp peeks out of a round hole near a wooden ladder.
A pink cloth lies on a wooden chest while a blue ear shows in the corner.
Madame Razz and Kowl sit side by side on a bare tree branch.
Madame Razz sits with her head bowed beside Kowl on the branch.
Madame Razz kneels on the branch beside Kowl, who frowns.
A twisted black tree stands on a dirt mound in a barren landscape.
A grey mechanical claw reaches out beside orange rocks.
Two grey Horde robot legs stand on a dirt path.
Shadow Weaver looks out from her hood in front of a control panel.
Shadow Weaver looks out from her hood in front of a control panel.
Imp perches on Hordak's shoulder as Hordak scowls.
Madame Razz flies through the sky on her broom.
Madame Razz reaches out while her broom clings to her hand.
Madame Razz is wrapped in a long pink tongue above her broom.
Two grey Horde robot legs stand on the road as Swift Wind watches from the edge.
A white rope is wound around a bare tree trunk.
Adora raises her sword in a shower of golden sparks.
She-Ra stands in a burst of golden light with her sword raised.
She-Ra stands in a burst of golden light with her sword raised.
She-Ra's sword shoots out a white blast in an orange flash.
Swift Wind bows his head as She-Ra runs toward him.
Swift Wind bows his head as She-Ra runs toward him.
Swift Wind rears at the edge of a dark thicket among bare trees.
She-Ra grips Swift Wind's mane while riding him.
A grey four-legged Horde walker stands with its legs bound by rope.
Imp leans on his hand beside Hordak, who scowls.
Shadow Weaver glares with glowing yellow eyes inside her hood.
She-Ra looks to the side while riding Swift Wind.
Bow stands with a sleeping Kowl resting on his shoulder.
Kowl hovers beside Bow, who looks off with a serious face.
Adora, Bow and Kowl face two green-clad woodland folk and Madame Razz's broom.
Madame Razz's broom throws up its arms in the barn.
Madame Razz's broom throws up its arms in the barn.
Madame Razz's broom points an accusing arm with an angry face.
Madame Razz's broom stands with bent arms and an angry scowl.
A dark Horde fortress with spidery towers stands under smoky skies.
A long corridor of orange pipes runs through the Fright Zone.
Hordak and Shadow Weaver stand side by side in the Fright Zone.
The empty rebel camp sits among pink bushes and tents.
Adora looks ahead with a concerned expression in the camp.
A spidery Horde tower rises over a smoky wasteland.
Kowl sits on a dark branch with his arms folded.
She-Ra rides Swift Wind through the air.
She-Ra rides Swift Wind past a rock outcrop.
She-Ra stands beside Swift Wind as Kowl hovers near a dark thicket.
A large tan boulder sits in front of a cave mouth.
The boulder tips aside to open a crack in the floor as Kowl flies up.
She-Ra looks to the side as Kowl flies in the dark passage.
She-Ra stands in a cave crossed by red laser beams with Kowl behind her.
She-Ra looks ahead while Kowl flies beside her in the passage.
Red laser beams criss-cross a dark cave passage.
Kowl perches on a pipe beside She-Ra, who looks to the side.
Tongue Lasher walks across the floor of a Horde chamber.
Imp crouches on a ledge beside Hordak's blue leg.
She-Ra glances aside as Kowl clings to her shoulder.
She-Ra looks to the side with Kowl clinging beside her.
She-Ra stands in a Horde corridor with Kowl flying behind her.
She-Ra looks down beside a console as Kowl flies at her side.
Madame Razz crouches inside a swirling grey shadow cell in a Horde corridor.
Tongue Lasher faces a staircase leading up to Hordak on his throne.
Shadow Weaver stands beside a glowing pink crystal orb.
She-Ra raises one hand in a Horde machine room.
She-Ra lifts the Sword of Protection with a determined look.
Shadow Weaver stands with her arms hanging among the red pipes.
Madame Razz leans forward and casts a spell with her fingers curled.
She-Ra watches as Madame Razz casts a spell beside a stone block.
Shadow Weaver stands with her arms bound by blue chains.
She-Ra holds her sword beside Madame Razz while Kowl flies behind them.
She-Ra, Madame Razz and Kowl stand on a curved Horde platform.
Tongue Lasher lashes out his tongue beside Hordak while Imp hovers above them.
She-Ra rides Swift Wind through a dark smoky sky.
Hordak's skull-like helmet glares from the edge of the frame.
Dark Horde cannons point out from under a tower against an orange sky.
Kowl crouches in a pool of mud beside two orange fruits.
Madame Razz's broom stands with its hands on its hips in the camp.
Two green-clad woodland folk hold hands and look puzzled in the camp.
Madame Razz, Bow with Kowl, and Adora stand with the two green-clad woodland folk.
Bow smiles with Kowl perched on his shoulder.
Madame Razz bows her head with a sheepish look.
Madame Razz looks up with a gentle smile.

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