Flogg and Skeletor quarrel over a planet, and one of them remembers the first rule of being evil: get others to do your dirty work. Skeletor's plan is to convince the renegades of the galaxy that Primus is full of gem mines, so that they will attack it for him, and Korac sells the rumor to a crowd in Gorn City. A distress signal set up in advance brings He-Man, Flipshot and Artilla to the city, where hunters take Artilla. He-Man and Flipshot find disguises and ask to join the Mutant armada, while others resolve to be the last line of defense before Primus. Someone finally asks the renegades whether they believe everything Korac says, and a pill peddler gets a firm no.
Pills are offered to He-Man and Flipshot with the promise that a couple will see you through life, and the closing lesson is that Galactic Guardians do not need pills or dope; not all drug dealers look unfriendly, and some look very friendly, but you have the power to say no to drugs.
What do you do with a planet you cannot take by force? "There's Gems in Them Hills" answers with a very old trick: find people greedy enough to do the fighting for you. The episode opens on a quarrel between Flogg and Skeletor over a planet, and it settles when one of them remembers the first rule of being evil, which is to let others do your dirty work. The plan that follows is to convince the renegades of the galaxy that they can be rich beyond their wildest dreams if they attack Primus.
The scheme has a pleasing shape because the villains know it is a lie. Flogg points out that there are no gem mines on Primus, and Skeletor agrees that he knows that, and Flogg knows that, but the renegades do not, and greed is the greatest motivator of all. It is a villain confessing his method, and it sets the terms for the rest of the half hour: the story is about a rumor, who carries it, and what it takes to break it.
Put in plain words, the episode is about how a lie spreads when it is told to people who want to believe it. Korac thinks he was very believable and is told by Skeletor that he was fine, but that payday comes after one more performance in front of a standing-room crowd; he then tells Gorn City that there are hundreds of gem mines, enough to make anyone who goes to Primus incredibly rich. The speech adds that the Mutants want to keep the gems to themselves, and the chant becomes on to Primus. Doubt is voiced earlier, when a small exchange about whether the gems are real leads straight to Korac, who is happy to confirm it.
The heroes meet it sideways. The Guardians first take in a group of renegades who attacked Alpha Base III, then a distress transmission, set up in advance in case He-Man was needed and could not be reached directly, brings He-Man, Flipshot and Artilla to Gorn City. When He-Man and Flipshot see Korac and Skeletor up there, they decide to infiltrate the crowd, which means finding disguises first. Artilla, who has admitted that he dreamed of becoming a Galactic Guardian, is taken by hunters who tell him the Great One is concerned about him, and we later hear him say he disobeyed an order because he knew something was wrong.
The He-Man and Flipshot double act is the best fun. They approach the Mutants, say they want to join up but will take orders from no one except their leader, and are asked to lead the first attack on Primus; one villain says there is something very familiar about the newcomer, and the other replies that he is only jealous for not having found him first. Garry Chalk is credited by the He-Man wiki with voicing both He-Man and Artilla, so the two share an actor, a small pleasure for fans.
The weakness is how loosely the final stretch is knotted. Artilla's backstory and the unseen Great One are hinted at and never resolved, which the He-Man wiki puts down to this being one of the last episodes produced, and the unravelling of the rumor, when someone asks the renegades whether they always believe everything Korac says, goes by in a few quick lines. A 22-minute slot is the likely reason, but it leaves the ending thinner than the setup.
The ending returns to the spine: the lie dissolves as soon as someone asks who has been telling it, and the helper who dreamed of being a Galactic Guardian is told that he is one.
Verdict: a smart, funny story about rumor and greed with a likeable double act, undermined by loose ends that the schedule evidently left no room to tie.
- Continuity: Many of the background Renegades reuse the character models of the Freon Mutants with less saturated colors, according to the He-Man wiki.
- Behind the scenes: The episode hints at a backstory for Artilla and an unseen being called The Great One, which the He-Man wiki says was never resolved because this was one of the last episodes produced.
- Continuity: The He-Man wiki says this episode reveals it was Skeletor himself who proposed sending Crita to Necron.
- Continuity: The He-Man wiki notes a continuity slip: Optikk wears the alternate outfit he does not receive until The Blacksmith of Crelus when the Mutants first appear outside Gorn City Jail.
- Behind the scenes: The He-Man wiki lists an animation layer mistake in the final scene, where Artilla is drawn smaller than he should be while his arm moves in front of He-Man.
- Continuity: Per the He-Man wiki, the Renegades, Revolton and the Robot Bounty Hunters appear only here, and Korac makes his last Jetlag appearance.
- Behind the scenes: In the closing moral, a mutant in Gorn City offers He-Man and Flipshot pills and He-Man tells viewers to say no to drugs, as the He-Man wiki describes it.
- Voice cast: Garry Chalk is credited for both He-Man and Artilla, per the He-Man wiki cast list.
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